Info[]
The Bounty System is a feature added in the New Universe Update 3.4. The system allows players who kill at least 2 people to receive a bounty of either 100k Ucoins or high, 50k additional for every player you kill, and a server announcement of the player with the bounty. When the player who has a bounty dies, the amount of Ucoins on the bounty board poster that is indicated will be given to the player who kills the player with the bounty, along with a server announcement of the player's death.
Bounty Limits[]
When killing players for bounty, you are unable to gain more bounty from players you have killed before within a certain time frame, for instance, killing a player once and killing him again within the time frame does not increase your bounty. You can bypass this cooldown if the target leaves and rejoins the game. If you kill a player with a bounty and you yourself have a bounty, you will not gain the bounty the player you killed had. You are also unable to gain or use bounty in private servers, as this is a public server only feature.
Bounty Buffs[]
When you gain more bounty, the amount of damage you do to NPCs increases depending on your bounty amount. This buff does not apply to other players.
Trivia[]
- You are not able to claim your own bounty by simply resetting.
- There is no limit to how much bounty you can gain.
- Bounty resets when you change servers.