Pose Music: Siren's Call - Epic Score (Gabriel Shadid & Tobias Marberger).
Passives and Moveset
|Arcade Bar||You have an arcade bar at the bottom-left of your screen. Attacking enemies increases your bar. Every time the bar gets full, you gain a level, for a maximum of 10 levels.
|Passive Knockback||All of Cosmical Dio's melee attacks have passive knockback that gets stronger as you gain levels.|
|Walkspeed Buff||You have a slight walking speed buff.|
|Vampiric Healing||As the user is technically Vampiric, they slowly heal themself over time. They can also attack enemies to gain health.|
|Key||Name||Description||Damage (most of these values are unknown)|
|LMB||Jab||(ON GROUND) User jabs ahead of themself quickly. Is quite spammable. and has good range.
|E||Spin Kick / Uppercut||(ON GROUND) User does a spinning kick that launches enemies away. Is quite spammable.
|R||Sudden Strike / Ground Slam||(ON GROUND) User does a large claw downwards with their arm which slightly knocks enemies back. Offers more control than the other options. and combines nicely with the Jab. Can also be used to remove the knockback from moves like Grounded Spin Kick, allowing for extended combos.
|T||Knife Volley / Space Ripper Stingy Eyes||(ON GROUND AND IN AIR) User pulls out 10 knives. Pressing T twice will throw out two volleys of 5 knives.
||5 per knife (for 25 per volley)
|F||The World's Unknown Ability||User will bring their arms towards themself. If they have at least 3 levels, they will extend their arms out and time will stop for up to 10 seconds (1 second per level). Knives thrown will not move until the timestop is over.
|G||Stand Punch||(ON GROUND AND IN AIR) Your stand will come out and do a quick uppercut infront of you. Launches the enemy away and has even better range than the jab, and is a useful move against other Shadow Dio stands, as it allows you to attack without being in danger to their attacks.
|Z||Shift||User teleports a short distance forward, and has a short cooldown.||N/A|
|P||Pose||User epicly poses with their stand.||N/A|
|C||Crouch Toggle||User crouches, which changes their moveset and makes them slower. Press C to uncrouch.||N/A|
|V||???||This does nothing on its own,
NOTE: you have to either press v and key at same time OR press v and quickly press a key.
|B||Counter / Bloodsuck||(ON GROUND AND IN AIR) User goes into a pose, with a book and a goblet of wine. If you are attacked, you will teleport behind the opponent. This is a very spammable move with no cooldown, but requires at least 1/3 of a level.
R + T (press t before you do the combo.) + G + E
E + G + T + T
E + R (very spammable)
E (while crouching) + T + T
B (while crouching)+ E (during bloodsuck press E before the player is hit and while crouching)
R (while crouching) + T + T + T
T is very spammable so use T when in far range
T + R + E + T + G + T (standing up)
C + G + C + G (time right so you land second knockback after your first G) + T + T + E + R (as you get close after the G moves)
This can no longer raise the meter from NPC’s, however HP still rises.
Bugs and Glitches.
- There’s a actual and before glitch with Cosmic Dio counter move (B) If you enter in counter state there’s a lot of stands that cannot hurt you permanently meanwhile you are in book counter (note that this move has no cooldown and is spammable as hell). which is supposed to not happen, because the counter is supposed to be hit, and then teleport behind them.
- DTW: If you counter vs DTW, all DTW moves, including barrage and all moves will not hurt you. (not patched)
- DTWHV and TWHV: All TWHV moves cannot hurt Cosmical Dio meanwhile in counter state. The same would be to DTWHV but they patched some moves not hitting Cosmic Dio, such as barrage. (NOTICE, if you dance meanwhile counter state, maybe you can still be immortal in counter state versus DTWHV) all DTWHV moves (not including barrage) cannot hit Cosmic Dio. you can also use bloodsuck and space ripper stingy eyes while using counter.