Info
Overview
Crazy Diamond is the stand of Josuke Higashikata, the main character of JoJo's Bizarre Adventure Part 4: Diamond is Unbreakable. It was released in "part 1" of the summer update, although a part 2 never released and is presumed to have been canceled/included in other updates instead.
Appearance
Crazy Diamond is a humanoid Stand with what looks like pink skin. He wears diamond colored armor and highlights all over his body with a sort of heart motif. His head seems to be inspired by that of ancient Greek armor.
How To Obtain (Attainability)
Stand Arrow + Standless = Crazy Diamond (Chance)
Moveset
Keybind | Move | Name | Description | Damage | Cooldown |
---|---|---|---|---|---|
LMB | M1 Rush Attack | Crazy Diamond initiates a four-hit combo of quick jabs and kicks that deal damage to the opponent. | 8 Damage per hit (45 Total) | ||
E | Diamond Crusher / Barrage | Crazy Diamond readies it's fists before rapidly barrages in front of you and finishes with a block breaking hit. This move is cancellable. | 34.9 Damage | 7 Second Cooldown | |
R | One-Two Combination | Crazy Diamond performs a two hit combo that breaks block on the second hit. | 22.50 first hit, 12.50 last hit (35 Damage total) | 8 Second Cooldown | |
T | Lightning Jabs | Crazy Diamond hits the opponent with a sledgehammer before grabbing your enemy and jabbing them 3 times before throwing them away. | 35 Damage | ||
Y | Pressure Cutter | Crazy Diamond punches through the enemy in front of them before chopping them across the face and sending them away. The move has hyper armor. | 23.50 first hit, 11.5 second hit (35 Total) | ||
Y (Held) | Deadeye Shot | Crazy Diamond shoots a projectile in front of you that breaks block and ragdolls the target. This move is cancellable. | 25 Damage | 13 Second Cooldown | |
G | Restoration Mode | Toggles Restoration Mode on and off, changing the behavior of your moves allowing you to heal other players and giving you a yellow sparkly aura. | None | 2 Second Cooldown | |
H | Instigation | The user strikes a pose, if they are hit while posing they will block the attack before going into a rage and gaining a red aura while having their damage buffed for a short period of time. The move does not buff healing if you use it while in restoration mode. | 20 Second Cooldown | ||
B | Rock Wall | Crazy Diamond smashes the ground before restoring the pieces into a projectile blocking wall. If the player presses B again, then Crazy Diamond will intiate a fast punch forward that has hyper armor and can break walls it creates. The initial ground smash can deal damage and the move has a cooldown of 8 seconds after punching the wall. | 15 Damage | 8 Seconds | |
V | Line Breaker | The user perform a short dash forward that can damage opponents. The move has a hitbox near the end of the move and not the start of it and deals 20 damage. | 20 Damage | ||
N | Voicelines |
|
0 | Duration of Quote | |
P | Pose | The user enters a pose. | 0 | 1 Second Cooldown |
Keybind | Move | Name | Description | Damage | Cooldown |
---|---|---|---|---|---|
G (Toggle Restoration Mode) | Restoration Mode | Toggle Restoration Mode. | 0 | 2 Second Cooldown | |
G + LMB | M1 Rush Attack | Crazy Diamond sends out jabs and kicks that heal the target. | 8 healing per hit (45 total for full combo) | 3 Second Cooldown | |
G + E | Healing Barrage | Crazy Diamond sends a flurry of punches that heal the target. | 34.95 healing | 7 Second Cooldown | |
G + R | Restoration Uppercut | Crazy Diamond uppercuts the opponent away before using it's signature ability to drag them back and heal them for 10 HP | 32 Damage, 10 Heal | ||
G + T | Rising Star | Crazy Diamond hits the opponent over the head before jabbing their chest three times before flinging them into the air and intiating a short barrage then trapping them in debris. | 60.10 Damage | 20 Second Cooldown |
Gallery
|
---|