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"Just now, it felt as though someone was watching me again..." —Shadow DIO


Info

Description

Shadow DIO (sometimes referred to as "S Dio") is a stand based on a secret character in the JJBA video game, Heritage For The Future (also abbreviated as HFTF), called Shadow Dio. It is an alternative version of DIO before he fought the Crusaders in Cairo. In-game, Shadow Dio is an ability with 2 modes. Each mode has different moves, with little to no end-lag, which allows for combos. When used correctly, Shadow Dio can be a powerful ability. It is C Tier in value, the base tier for all Stands obtained from Arrows, like Star Platinum or Gold Experience. Shadow Dio can also evolve into The World, which can be done by using Vial of Joestar Blood on Shadow Dio. This item can be obtained by doing Him's quest. The only downsides are the lack of block breaks, as only Space Ripper and Punishment can break block.

Appearance

  • New Appearance - Shadow DIO's new look is very similar to the old appearance. It has a white/cyan at the top, pink at the bottom color scheme. Shadow Dio is pixelated to be reminiscent of it's HFTF origins. It also has small oxygen tanks on its back. However, the stand has no legs and the graded white to pink color scheme gets more and more transparent the further down it goes. Further more, The developing bits of the stand are now forfeit, implying that the user of Shadow The World had not trained with it.
  • Old Appearance - A mostly neon pink ghostly stand, very bright, oxygen tanks on its back and has no legs, and where the legs should be are a few developing bits of the stand. It has a helmet with tubes attaching it to the oxygen tanks.

How To Obtain (Attainability)

New Obtainment Method

Old Obtainment Method

  • Human + Arrow = The World (low chance)
  • The World + Vampire Mask = Vampiric The World
  • Vampiric The World + Camera = Shadow the world (This method can be added to obtainment of stw, this can be related to Stands awakening.)

Moveset

Key Move Name Description Damage Cooldown
U
SD Summon
Stand Summon Summons Shadow The World, purely cosmetic. N/A N/A
LMB
SDio M1s
Jab The player jabs the opponent at an extremely fast pace. The animation and hitbox will also change depending on if your airborne or not. This can be done 5 times before the cooldown increases to prevent infinite clicking. When this happens, you must wait an additional few seconds to be able to throw out jabs quickly again. Moderate Damage15 damage 0.5 seconds
E
SDio E
Roundhouse Kick The user of Shadow Dio performs a strong, circular kick.

'Great Damage45 damage|2 seconds

R
SDio R
Slash The user of Shadow Dio swipes their hand down, stunning the enemy. Great Damage35 damage 4 seconds
X
SDio F
Time Stop THIS MOVE REQUIRES AT LEAST 50 HEAT TO USE. You will do a Wryyy...! pose then STW will time stop until your bar runs out. But in return, you can cancel the timestop whenever you want by pressing X again. (Cannot be used with Crouch Mode: On too) No DamageN/A 45
T
SDio T
Knifes Barrage You will bring out 3 sets of knives, each set has about 6-9 knives. Each set does about 9-10 damage. You are able to run while using this move. Good Damage15 damage for each knife 10 seconds
G
Strikegifsdio
Stand Strike Shadow the world will manifest and strike the opponent on a medium/long range. Great Damage20 5 seconds
H
SDio H
Punishment THIS MOVE REQUIRES 25 HEAT TO USE. Shadow Dio punches the enemy in the gut. Soon after, knives appear around the enemy, impaling them. (This can be used in both modes) About 18 seconds
Y
SDio Y
Bloodsuck THIS MOVE REQUIRES 25 HEAT TO USE. Plunge your arm into your foe and take their blood (while doing a pose) for your own while also dealing and healing a great amount. Then you will smash the opponent into the ground. During this, you will yell "Jitsuni Nazimuzo!(It really suits me!)”. Good Damage100 damage Placeholder
B
SDio B
Counter
The User turns around and strikes a pose and if hit will counter any attack with short stun. After the voiceline "what is it that you desire" is used.
No DamageN/A
(insert couldown here) secondes
V
SDio V
Teleport
The User shifts forwards as if they teleported
No Damage
N/A
place holder
N
SDio Quote 3
SDio Quote 2
SDio Quote 1
Quote
When pressing N, you’ll say any of following quotes:
  • “You are next.”
  • ”What is it that you desire?"
  • “You're looking at me aren't you!”
No Damage
N/A
When quote ends

Key Move Name Description Damage Cooldown
Q
SDio Q
Toggle Crouch Mode
Crouch mode can be enabled/disabled by pressing Q. By toggling between Crouch mode on and off, the user can switch between the style's different moveset. Most of the moves listed below can only be activated if Crouch mode is on; you can't use skills are require Crouch mode to be off, nor the other way around. Crouch mode has a cooldown that is so short you can toggle it while fighting as long as you aren't using a move with endlag. This allows for serious combo potential.
No Damage
N/A
0.0001/No Cooldown
LMB
SDio Crouch M1s
Low Jab
You start to jab your opponent's feet at a moderately slow rate. Do not underestimate this move for its cooldown since it can easily become deadly if pair it with E or R. Use this if the opponent is trying to get away since it does a bit of stun lock each time you hit someone.
Moderate Damage
15 damage
≈1 seconds
E
SDio Crouch E
Uppercut
You uppercut the opponent and knock them back.
Good Damage
45 damage
2 seconds
R
SDio Crouch R
Swipe
You swipe your hands downwards and hit your opponent along their legs, thus grounding them.
Moderate Damage
35 damage per hit
2 seconds
T
SDio Crouch T
Space Ripper // Stingy Eyes
THIS MOVE REQUIRE 25 HEAT TO USE. Once pressed, you will start to press vampiric liquidized fluids into your eyes. Then soon after, you uncover your eyes and shoot out two beams of red-hot lasers out of it, which travel 50 studs.
Insane Damage
30 per beam
0.5 seconds
G
SDio G
Stand upercut
stand will perform a short ranged combo of 4 strikes that will lauch in the air the target dealling (insert damage here) damages.
(insert damage here)
(insert couldown here)
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Gallery


Evolutions

Unobtainable/Removed Evolutions

  • Shadow DIO+ Dank Diary = Shadow Weaboo. (REMOVED)
  • Shadow DIO + Gift From The Gods = Shadow Legs (Unobtainable.)

Combos

Shadow DIO can seen like a very complicated stand to newer players, so here are some cool combos you should know about.

Combo Description
Shadowdiobasicscompressed
A basic combo for newer Shadow Dio players is 5 clicks + G (Stand Uppercut) + H (Punishment). There is a short moment where victims can move but it is a frame-perfect window that they will likely not be able to take advantage of. Because G and H can be used in both standing and crouching mode, you can follow up with whatever you want.
Shadowdiocombos
A more advanced but better-damaging combo that all Shadow Dio players should know is: Activate Crouch Mode (Q) + 4 clicks + R + E + 1 click + G + H. If you can do this quickly you can do some serious damage.
Shadowdiots
A complex but powerful 200+ damage time stop combo for Shadow Dio is F (timestop) + Knife Barrage + Space Ripper ( you will have to switch modes with Q ) + [time stop ends here] + 5 clicks + G + H. If you want, you can also then begin the advanced combo shown just above for extreme damage. Or, you can switch modes again to standing mode and use your bloodsuck.


<-- The full combo is: F + T + Q + T + 4 clicks + R + E + 1 click + G + H + Q (switch to standing) + 5 clicks + E or Y

Trivia

  • You can press U to toggle whether Shadow DIO is visible or not. This is purely cosmetic and doesn't change the gameplay in any way.
  • Before Shadow DIO's pose was implemented back into the game, Shadow The World didn't appear so it was just the user posing instead.
  • Shadow DIO is known as the third most powerful The World partial-canon variant, the second being The World: Over Heaven and the first being Nocturnus. (Both TWOH and Nocturnus are non-canon.) If used correctly, it can surpass even these.
  • The Combo G + H is not exactly a true combo, as there is a short window where opponents can input buttons, including dash. However, they will still get hit by Punishment and take damage. The only time when G + H will not work is if the opponent has a counter or barrages.
  • Back in the Old Universe, the Arcade Bar went up by damage and the number stood for how long your time stop would last. (example: 5 on your arcade number = 5 second ts)


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