Game Mechanics:
Info
Game Mechanics in A Universal Time are gadgets in-game that affect fighting, items, etc/anything else. This page will explain and name all the Game Mechanics there are in A Universal Time. There are a lot of Game Mechanic's in A Universal Time, and much more Game Mechanics will be added later on.
List of Game Mechanics
- Blocking
- Stand Clashing
- Combo's
- Balanced PvP System
- Stand / Spec Storage
- Stand Resetting
- Damage Indicator Descriptions/Quotes
- Low Health
- Timestop Bars
- Dashing
- M1 Hyper Armor
- Projectiles stopping when hitting a wall
- Skins
Skins
Skins is a mechanic for a lot of different stands and specs in A Universal Time. They change the appearances and colors for the stand/spec, and do not give any damage buffs/nerfs, or health buffs/nerfs. A Skin System is being implemented soon. Originally, Old Universe didn’t have a skin system, so skins were obtained by using an item on the ability. A list of skins will be posted here, and on ability pages that have skins. Skins will have a rarity, and once you've equipped a skin, you'll respawn with the skin equipped.
Currency used to purchase skins: Universal Points
The AUT Halloween Content Update has over 50 Different Skins for most abilities in AUT.
- Yasuo: Virulent (Epic, 225 uP/Universal Points)
- Yasuo: Crimson Blade (Rare, 400 uP/Universal Points)
- Yasou: Ame No Abikiri/2.05%
- Dawn: Dusk
- Dawn: Dragon Slayer

- Heart Dawn (Valentines Day Skin, 400 uP/Universal Points)
- Dawn: Key Blade
- Dawn: Kiribachi (400 uP/Universal Points)
- Shadow DIO (Valentines Day Skin, 400 uP/Universal Points)



- Shadow DIO: Sun (400 uP/Universal Points)
- Shadow DIO: OKC (400 uP/Universal Points)
- Sol: Solar
- Nocturnus: Burning
Blocking
Blocking is a useful and important PvP Move. Opponents can block your attacks or you can block their attacks. Usually, blocking any moves in the old version of AUT would make you block forever, which was a bug. In the New Universe, there's a block bar below your Health Bar, and every time you block and get attacked by an move, the bar decreases. Any heavy moves can instantly break your block, and a somewhat fog or steam will appear when blocking (This doesn't happen anymore, it's just your stands arms or yourself blocking). If the opponent uses any of their moves on your block, the bar will decrease and if the bar decreases successfully, you'll be stunned, giving your opponent the advantage to use their moves on you. After that, your Block Bar increases at a pretty high-rate. Your Block Bar doesn't increase while stunned. You can block an entire Timestop, but some moves will decrease your block bar as seen in Infernasu’s Recent AUT Video.
The block bar is located under your health bar.
QoL (Quality-of-Life)
QoL is a recently added mechanic added into A Universal Time. QoL occurs when a move is used on a player or dummy. You automatically taunt after killing opponents (randomized taunt), stunned text appears if you use a move that stuns.
Gallery
Damage Indicator Description/Quotes
Once you’ve dealt 100 Damage to the enemy, an random quote will appear next to the damage indicators. When you attack a dummy or player when they’re dead, a lot of damage indicator quotes will start appearing rapidly.
Quotes:
- ”Ok, and?”
- “Menacingゴ”
- “Di Molto!”
- “Is That A JoJo reference?!”
- “Mad?”
- ”YOOOOO00000!”
- “LESS GOOO”
- “A Little Trolling!”
- “It’s Skittles Friday!”
- “Style Points!”
- “Update when?”
- “Universal!”
- “Outstanding!”
- “Absolute Legend”
- “Oni Combo”
- “MMMMM~ NICE!”
- “Retired!”
- “Clipped, Trimmed, and Published, kid. Get better, you’re dog-water. Consider wiping, I’m goated fam, (unlike you). It’s really a potato problem. Try uninstalling, might help. Ape mentally.”
- "Either you or them!"
- "Kur would be proud."
- "Damn."
Time Stop Bars
Time Stop Bars are bars that appear alongside an Quote above the Bar when you or other player(s) have stopped time, and the bar also shows the duration of the time stop.
Quotes For When you stop Time:
- “The flow of time is stopped!”
- “ZA WARUDO!”
Quotes for when Time Is Resumed:
- “Time is resumed.”
- "Time can flow again."
M1 Hyperarmor
When a player attacks you while you’re using M1’s, you gain hyper armor. M1 Hyper Armor was seen in Infernasu’s AUT Video.
Projectiles being stuck on walls
Low Health
When you're Low Health (below 100 or so), you'll receive a pretty blurry screen, your right arm holding your left arm, heart beat sounds, unable to sprint, and slows your walkspeed. You’re able to use any Self Heal move when you have Low Health. The low health slowdown has been removed, making DIO (Boss) approach you at a normal pace.
The things you can do when you're low health is:
- Dashing
- Using Stand Moves
- Activating awakenings
Emote Wheel:
Overview
Emotes
Stand / Spec Storage
This is an special feature in-game where you can switch your stands or specs. Switching stands previously would take 5K Cash though, so don't switch that much unless you're trying to have fun.
If you’ve played A Universal Time before New Universe, you receive Nine Slots, but if you haven’t, then you receive Six Slots. You can purchase more Stand Storages, their price is only 100 Robux. Every Stand Storage is the same price no matter how many you have or have not bought.
Dashing
Currency
Dummies:
Regular dummy
This is a passive npc with about 450 health that is used for testing out attacks. they are knocked back further than players and are easily ragdolled. Since they have more extreme mechanics than players it would be best not to use them to test combos. The most common use for them is damage quests.
Killable dummy
This is a dummy with 1 health so any sort of attack instantly kills it.
Sans Dummy
This is a dummy which can dodge attack like sans, in the end it's stamina will run out and it will instantly die like the Killable Dummy
Blocking Dummy
This is a dummy that is blocking, once block broken it becomes a regular dummy.
Any normal block break move will render the dummy normal.
Reflecting Dummy
This is a dummy that, when attacked reflects all of your damage you try to do it towards yourself. Knockback moves will knockback you instead of the dummy.
Attacking Dummy
This is a dummy that constantly M1s which deal 50 damage each. These dummies are most used for damage blocking or damage taking taking related quests. Unlike the rest of the Dummies these ones don't respawn.
Badges:
Badge Interpretation
Game badges in A Universal Time are special achievements that can be collected by many players. Badges are for to show off and prove how successful and fulfilled you are. Though, the first badge in this game is easy to get. Some games have different badges with different descriptions, images, and more. Do not ask for badges because we are NOT admins for the game. This wiki is unofficial.
Badges
Gamepasses:
Game passes, like VIP shirts, give players special perks and abilities in games. These added abilities can be anything, from super strength or speed, to a special item—the benefits are up to the game creator.
List of gamepasses
Products
Product List
- Bank Slot - adds another slot to the Item Storage bank
- Big Donation - 500 robux donation
- Donation - 100 robux donation
- Private Server - gives private servers
- Spawn DIO - self explanatory
- Stand Storage Slot - adds another slot to the Ability Storage menu
Game Main Menu:
Main Menu=
The main menu appears when you load into the game (not main game). There are a total of 8 Buttons that appear in the main menu. The theme that plays when you load into the game is Theme of Super Mario Galaxy 2 - Super Mario Galaxy 2.
PLAY Button
When you press the Play button, it loads you into a game in a random server, or perhaps a friends server.Gamemodes Button
When you press the gamemodes button, a list of 5 Game-Modes will appear.
- Regular 1v1s
- One For All (URF)/Regular Ultra Rapid Fire
- Regular 2v2s
- Trading Hub
- Draft (Experimental)
Regular 1v1s
This gamemode is a normal ranked player vs. player match where two players are matchmade with each other and fight in a match, each one having 3 Lives/Stocks. Be aware: There is a 20 Minute Match Timer that, once time runs out, will count whoever has the most lives by the end of the match as the victor.
There is also a ranking system that will be used to place you in matches against people around your skill level, it can be seen by anyone and will show your number of wins, loses, most used stand, and player avatar.
Private Servers Button
When you press the Private Servers button you will be greeted by 3 text boxes.
- One to generate a temporary 24 hour valid private server code if you own one
- One To join a private server by code
- One to create a private server code that does not expire
Credits Button:
When pressing the credits button, you will be greeted with the names of all the developers who worked on the game.
Developers:Contributors:Kur - Owner
me am nub - Co-Owner
AdamMillsy and Satan - Head Developers
Akira and Ihop - Senior SFX Designers
Stuck - Senior Animator
Xenolys - Senior Scripter
TheThirdSide - Scripter
Sixer - GFX/Decal Artist
Shuang, Ultik, InklingCurry, Adam, Thundey and Scruff - Animators
Quaterion and BurgerDev - 3D Modeller
Teapot and AncientFruits - Modeller
KlutzKoil - SFX Designer
Darkiyuu - Builder
RebornNova - Animator
A big thanks to them for making this game.P0VD, ALUZYX, GeneratedScripts Davo and 10ki - Scripter
Snaliel - VFX Particles
JohnL - Contributor
Extras
Shop - Upon clicking it, you will be first greeted with your inventory showing what titles, profile card pictures and poses you own and right beside is the shop button which sells different profile card pictures, poses and titles.
Ranking - Shows the top 3 players with the most wins currently.
Stats - Shows your rank, wins and losses, current title, Best ability (stand/spec), Curren U-Coins, and total matches.
Join Friend - Upon typing your friend's username in the box above you can join and play with your friend in a public server.
Gamemodes:
1v1s
1v1’s is a gamemode where you fight 1 Person with a randomized map. You have 3 Lives, and if you win, you gain 3 Universal Coins. If you lose, you don't lose any Universal Coins, but you receive 1 Loss Count in your statistics. Leaving an on-going 1v1 Match results in a penalty. When you lose a live, the amount of Universal Coins goes with the amount of lives you have left.
When you press "TAB" + "Caps Lock" during an on-going match or at the end of the match, it'll show both you and the players statistics.
Ranks/Titles
There are 7 Ranks in total for 1v1s, they are:
- 25 Wins - Bronze
- 40 Wins - Gold
- 65 Wins - Diamond
- 90 Wins - Platinum
- 160 Wins - Master
- 300 Wins - Grand Master
- 360 Wins - Battle Master
Gallery
Ultra Rapid Fire Mode
Ultra Rapid Fire Mode, or URF mode, is a mode where every cooldown is reduced, stun is reduced and it give you a random stand for the match for example, you get sakuya and your enemy get reaper. Each cooldown will be divided by 20, while stuns are reduced to an eighth of their original stun. In this game mode the damage and wins will also still count towards damage type quests, such inflicting or dealt 10,000 Damage. This game mode is extremely cancer as every "super move" such as Domain Expansion, beatdowns, and time stops have the same cooldown.
Ultra-Rapid Fire is also a gamemode in LoL (League of Legends).
2v2s
2v2’s is similar to 1v1’s, except you have a friend or a player on your team and another player on the other persons team.
This gamemode is unfinished and unreleased.
Boss Raids
This mode is a special game mode which hasn't been finished yet so it is unreleased.
People speculate it will be a team of players against one NPC boss that they have to kill together in order to win rewards.
Notes/Tips
- If you bring a banned ability to 1v1’s (PLANET // SHAPER, Sans, etc,), that ability will be replaced by Standless in 1v1s.
- Sans is banned due to a glitch where you reset and the server would crash.
- Use stands such as Nocturnus, The World High Voltage, Star Platinum The World, Goku, Reaper, and Broly.
- While matchmaking, some tips are at the bottom of the player searching filter.
- The tips are:
- You will receive rewards with good Universe-Rank Points.
- Focus and confidence will lead to victory.
- Dashing gives 0.5 seconds of invincibility. Use it wisely!
- Always be prepared for battle.
- Leaving an on-going match, will result in a penalty
- The tips are: