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"I don't intend on being a warrior like Wamuu, nor am I an idle dreamer. I don't care what method I have to use, victory justifies any means!" —Kars



Info[]

Overview[]

Kars is a Legendary ability added in Update 3.6 and is based on the character Kars, the main antagonist of Jojo's Bizarre Adventure Part 2: Battle Tendency.

Obtainment Method[]

Route 1:[]
  1. Kill Kars (Boss) (spawns every 30 minutes at the Floating Village Arena) with any Hamon (Base Hamon, Jonathan Hamon, & Joseph Hamon) ability for a 10% chance to obtain the True Stone Mask (only eligible for the player who deals the most damage to the boss)
  2. Use True Stone Mask on Vampire to evolve Vampire into Kars
Route 2:[]
  1. Obtain 5 Legendary Kars Shards from the Ability Banner
  2. Obtain 1 Aja Stone and 1 Vampire Mask
  3. Talk to Ability Crafting NPC and find "True Stone Mask" label
  4. Craft the item
  5. Use True Stone Mask on Vampire to evolve Vampire into Kars

Passive[]

AUTKarsPassive
Pillarmen Regeneration The user passively heals 1.5x quicker than the average human.

Moveset[]

Keybind Move Name Description Heat
LMB/M1
Kars Rush Attack
Rush Attack Perform a chain of strikes ending with a powerful blow, knocking enemies away. 0
C
Kars Superhuman Agility
Superhuman Agility Dash in the direction you are moving with superhuman speeds [Drastically increased distance over the normal dash]. 0
Q
Kars Light Dancer
Light Dancer Vibrate your blades with intense speeds, greatly enhancing stats and senses. Whilst in this mode, you are able to view the meter bar of any target within according range. Some of the attacks also grant an "aftercut" effect. 75
Q+
Kars Supernatural
Supernatural Regeneration A regeneration move [Rapidly regenerate HP, at the cost of HT]. 1-100
E
Kars Ricochet Storm
Ricochet Storm Unleash a gleaming barrage of vibrant slashes. While in Light Dancer, the barrage deflects incoming projectiles. 0
R
Kars Cross Reaver
Cross Reaver Form an X shape made of slashes in front of you, inflicting a bombardment of slashes upon any target caught within. 25
R+
Kars Heart & Saber
Heart & Saber Lunge forward, and grab the neck of the enemy, before finishing off with a final strike. 15
T
Kars Supersonic Kick
Supersonic Kick Charge up, before dealing a devastating dropkick. 0
T+
Kars Lotus Grip
Lotus Grip Kick the enemy high into the air, proceeding to catch the target mid-air before piledriving them into the ground. 30
Y
Kars Come Forth Wamuu
"Come forth, Wamuu!" Enlist the help of a fellow pillar man, Wamuu, to manipulate the elements in order to form a miniature tornado, slicing anyone caught within. 40
Y+
Kars Dry Your Tears Esidesi Dash

Esidesi Dash

Kars Dry Your Tears Esidesi Leap

Esidesi Leap

"Dry your tears, Esidisi!" Enlist the help of a fellow pillar man, Esidisi, to deal a cascade of boiling blood directed towards the target. 15
G
Kars I always win
"I Always Win!" Initiate a counter state, and when provoked, use a random victim as bait and swiftly traverse behind the attacker before entrapping them in a range of rapid slashes and dealing a final blow. 0
H
Kars Visceral Animosity
Visceral Animosity Wildly spin forward, unleashing devastating slashes in all directions. 15
H+
Kars Pillarmen Takedown
Pillar Men Takedown Catch the enemy in a grab, before enlisting the help of the other pillar men to simultaneously pounce on the target. 75
Z
Kars Brilliant Bone Blades
Brilliant Bone Blade Choose to either visually reveal your arm blades or not (ONLY VISUAL). 0
V
Kars Sonic Blink
Sonic Blink Flash in the direction you're moving, travelling so fast that it leaves an afterimage in your initial position. 0
B
Kars Blinding Blades
Kars Blinding Blades Victim POV

Victim POV

Blinding Blades Shine light throughout your blades, stunning nearby opponents. 25

Quotes[]

  1. "Hmph. You must be eliminated."
  2. "I'll settle this with my own hands."
  3. "It's over."
  4. "Wing... Wing... Wing... Wing..."
  5. "Menacing Laugh"

Trivia[]

  • Kars was supposed to have another passive called "Heightened Senses" where The user has a 1% chance to dodge an attack, increasing by 0.1% per ascension (capped to 10%) with a 5-second cooldown and a 10 meter cost per dodge. However, the devs scrapped the passive due it turned out horrible.
  • "Dry your tears, Esidisi!" move has two variant attacks.
    • The first variant is triggered when the enemy is near the user (or too close), Esidisi will perform a dash attack.
    • The second variant is triggered when the enemy is a little bit far but enters a certain range, instead of dashing, Esidisi will leap at the enemy and cause a blood explosion (this variant can hit many people if the enemy is too close to other enemies)
  • Kars is the only ability allowing you to change the display of moves by allowing you to have your roblox friends be set in place of Wamuu and Esidesi within the settings.
  • Kars has two different pose themes, toggled by the having the "Brilliant Bone Blades" out.
  • The theme that is used during the "Pillarmen Takedown" move is Jojo's Bizarre Adventure: All Star Battle OST - Light Mode.

Ability Navigation[]

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