A Universal Time Roblox Wiki


"Tusk ACT 4. The sacrifice, President Valentine! Which do you think it will really be?" —Johnny Joestar

Info

Overview

Tusk Act 4 is final Act and is the Mythical stand of Johnny Joestar from JoJo's Bizarre Adventure: Steel Ball Run. With the ability to utilize wormholes, it is considered one of the most powerful stands in the series.

Appearance

Tusk Act 4 is now incredibly different compared to its previous Acts. Now a large bulky stature, it has a robust chest with large arms that protrude from the sides, with plates that cover its entire body. Its head is similar to its previous act, with a protruding jaw and a robotic look, however, its eyes are now stars and bears a horseshoe on its forehead. It also wears a skirt made of interlocking plates that go around its waist, and purple epaulettes with star patterns all around them. It also has the ability to walk separately from its user in the manga, chasing down and attacking enemies from a distance.

Attainability

To obtain Tusk Act 4, there is one route.

Route 1:

  1. The player must first level up Tusk Act 3 to Level 200, then head to Alabasta and talk to Gyro (A4).
  2. The player must accept Gyro (A4)'s quest to investigate and locate Funny Valentine (Boss).
  3. The player must then kill Funny Valentine (Boss) for the last part of the quest to obtain Tusk Act 4.

Passives

Tusk Golden Spin Passive
Golden Spin After reaching 50 meter, nails are infused by golden spin & are buffed.
Tusk Infinite Rotation Passive
Infinite Rotation You are immune to certain modes/attacks such as timestopping, time erasing, kenbunshoku haki, etc.

Moveset

Keybind Move Name Description Heat
LMB/M1
Tusk 4 LMB
Rush Attack Perform a chain of strikes ending with a powerful blow, knocking targets away. 0
X
Tusk 4 Lesson 3
Lesson 3 Grab a target and break their leg off. This move bypasses block. 0
E
Tusk 4 Nail Breakthrough
Nail Breakthrough Glide forward. Upon connection with a target, get a hold of them with the help of your stand and then shoot them. This move bypasses block and can be perfect blocked. 0
R
Tusk 4 Final Point
Final Point Fire three nail bullets with the last one spawning multiple wormholes to attack the target. This move bypasses block. 0
T
Tusk 4 Spinning Continuum
Spinning Continuum Pass your stand a steel ball and throw it forward. Upon landing, the ball will continuously spin in the opponent, temporarily stunning and dealing damage to the target. 0
T+
Tusk 4 Nail Shot
Nail Shot Shoot out a powerful nail. This can be held to increase the effects of the move. This move bypasses block. 35
Y
Tusk 4 Herbal Tea
Herbal Tea Bring out a teacup and drink it. Move can be held to increase healing. 35
G
Tusk 4 Wormhole Pursuit
Wormhole Pursuit Shoot out a stand-imbued nail downwards, in an attempt to uppercut nearby targets. Upon recasting after a successful hit, the stand will slam the same target again. This move's first hit bypasses block and the second hit breaks block. However, This move can be perfect blocked. 25
H
Tusk 4 Dark Determination
Dark Determination Enter an awakened state and temporarily buff your attacks. This move grants Iframes. 50
V
Tusk 4 Below the Road
Below The Road Dive down a wormhole and shoot out nails towards any nearby targets. This move can be held down. This move inconsistently bypasses block. 50
B
Tusk 4 Glorious Rebound
Glorious Rebound Enter a counter attack state. If hit, shoot an auto-targeting nail back which damages the target. 20

Keybind Move Name Description Heat
LMB/M1
Tusk 4 Stand LMB
Rush Attack Perform a chain of strikes ending with a powerful blow, knocking targets away. 0
X
Tusk 4 Stand Cataclysmic Assault
Cataclysmic Assault The stand grabs the target and unleashes a combination of strong punches on them before spinning and tossing them away. This move bypasses block. 0
E
Tusk 4 Stand Barrage
Barrage The stand unleashes a flurry of punches ending with a powerful blow, knocking targets away. This move's final blow bypasses block. 0
R
Tusk 4 Stand Fatal Strike
Fatal Strike The stand slams down the ground, cracking it up and knocking targets away. This move grants hyperarmor and can bypass block. 0
T
Tusk 4 Stand Wormhole Retrieval
Wormhole Retrieval Send the stand out forward. If it connects with a target, it will bring them in front of you through wormhole travel. This move bypasses block. 0
G
Tusk 4 Stand The Sacrifice
The Sacrifice The stand unleashes a devastating cutscene wormhole-assisted attack on a target. This move bypasses block. 75
Z
Base

Base

Finisher

Finisher

Lesson 5 Shoot a golden infused nail forward. Upon connection, perform a devastating combo of attacks dealing immense damage. If the target is extremely low, landing this move will end with a special finisher. This move bypasses block. 100

Quotes

  1. "I'm still in the 'negative', I need to get back to 'zero'!"
  2. "If I have even the slightest doubt, I won't shoot. But I have no doubts anymore. "
  3. "Life, death, who's good, who's evil... None of that matters!"
  4. "Lesson 4: Pay your respects."

Gallery

Trivia

Ability Navigation

AUT Stand Navigation Box Image